A timeout ends whenever it ends.
Every punishment writes an infraction and a job that lifts it. The member has a history, the moderator has a reason, and the release survives a restart.
Trouble arrives instead of hiding in the scrollback. A raid is one switch, not forty channel edits. And what you change here is live in the server before you have looked away.
Scroll back through a channel hoping to find what people are complaining about.
← Discord tells us
Somebody kicks off and the alert is already on your page, folded per person, with their history next to the button. Ban from there and it is done in the server.
No save-and-reload and no waiting for a cache, in either direction. Every open page is told what changed the moment it changes, including pages somebody else is looking at.
A timeout ends whenever it ends.
Every punishment writes an infraction and a job that lifts it. The member has a history, the moderator has a reason, and the release survives a restart.
A deleted message is gone. So is the evidence.
The server log keeps half an hour of messages so a deletion has something to show, and posts through webhooks so a busy server costs the rest of the bot nothing.
Nobody can tell you what a member has been warned for before.
Every action is on one page with who did it and why, kept after the member has left or been banned.
A form means a Google link, and answers nobody in the server can see.
Applications are filled in signed into Discord and answered in the dashboard, with a summary that counts itself.
The hour a server is busiest is the hour most bots stop keeping up. A video sends five hundred people at you, the log lands ten minutes late, half the arrivals never got their role, and the mute somebody set quietly never lifts. Mino is dull on days like that, which is the entire point of how it is built.
The welcome banner and the rank card are canvases you drag things around on, not forms with an X and a Y in them. What the editor draws is what the renderer rasterises, checked by a test that fails if the two ever disagree.
Free, and every setting is per-server.